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/* * jQuery Easing v1.4.1 - http://gsgd.co.uk/sandbox/jquery/easing/ * Open source under the BSD License. * Copyright © 2008 George McGinley Smith * All rights reserved. * https://raw.github.com/gdsmith/jquery-easing/master/LICENSE */ (function (factory) { if (typeof define === "function" && define.amd) { define(['jquery'], function ($) { return factory($); }); } else if (typeof module === "object" && typeof module.exports === "object") { exports = factory(require('jquery')); } else { factory(jQuery); } })(function($){ // Preserve the original jQuery "swing" easing as "jswing" $.easing.jswing = $.easing.swing; var pow = Math.pow, sqrt = Math.sqrt, sin = Math.sin, cos = Math.cos, PI = Math.PI, c1 = 1.70158, c2 = c1 * 1.525, c3 = c1 + 1, c4 = ( 2 * PI ) / 3, c5 = ( 2 * PI ) / 4.5; // x is the fraction of animation progress, in the range 0..1 function bounceOut(x) { var n1 = 7.5625, d1 = 2.75; if ( x < 1/d1 ) { return n1*x*x; } else if ( x < 2/d1 ) { return n1*(x-=(1.5/d1))*x + 0.75; } else if ( x < 2.5/d1 ) { return n1*(x-=(2.25/d1))*x + 0.9375; } else { return n1*(x-=(2.625/d1))*x + 0.984375; } } $.extend( $.easing, { def: 'easeOutQuad', swing: function (x) { return $.easing[$.easing.def](x); }, easeInQuad: function (x) { return x * x; }, easeOutQuad: function (x) { return 1 - ( 1 - x ) * ( 1 - x ); }, easeInOutQuad: function (x) { return x < 0.5 ? 2 * x * x : 1 - pow( -2 * x + 2, 2 ) / 2; }, easeInCubic: function (x) { return x * x * x; }, easeOutCubic: function (x) { return 1 - pow( 1 - x, 3 ); }, easeInOutCubic: function (x) { return x < 0.5 ? 4 * x * x * x : 1 - pow( -2 * x + 2, 3 ) / 2; }, easeInQuart: function (x) { return x * x * x * x; }, easeOutQuart: function (x) { return 1 - pow( 1 - x, 4 ); }, easeInOutQuart: function (x) { return x < 0.5 ? 8 * x * x * x * x : 1 - pow( -2 * x + 2, 4 ) / 2; }, easeInQuint: function (x) { return x * x * x * x * x; }, easeOutQuint: function (x) { return 1 - pow( 1 - x, 5 ); }, easeInOutQuint: function (x) { return x < 0.5 ? 16 * x * x * x * x * x : 1 - pow( -2 * x + 2, 5 ) / 2; }, easeInSine: function (x) { return 1 - cos( x * PI/2 ); }, easeOutSine: function (x) { return sin( x * PI/2 ); }, easeInOutSine: function (x) { return -( cos( PI * x ) - 1 ) / 2; }, easeInExpo: function (x) { return x === 0 ? 0 : pow( 2, 10 * x - 10 ); }, easeOutExpo: function (x) { return x === 1 ? 1 : 1 - pow( 2, -10 * x ); }, easeInOutExpo: function (x) { return x === 0 ? 0 : x === 1 ? 1 : x < 0.5 ? pow( 2, 20 * x - 10 ) / 2 : ( 2 - pow( 2, -20 * x + 10 ) ) / 2; }, easeInCirc: function (x) { return 1 - sqrt( 1 - pow( x, 2 ) ); }, easeOutCirc: function (x) { return sqrt( 1 - pow( x - 1, 2 ) ); }, easeInOutCirc: function (x) { return x < 0.5 ? ( 1 - sqrt( 1 - pow( 2 * x, 2 ) ) ) / 2 : ( sqrt( 1 - pow( -2 * x + 2, 2 ) ) + 1 ) / 2; }, easeInElastic: function (x) { return x === 0 ? 0 : x === 1 ? 1 : -pow( 2, 10 * x - 10 ) * sin( ( x * 10 - 10.75 ) * c4 ); }, easeOutElastic: function (x) { return x === 0 ? 0 : x === 1 ? 1 : pow( 2, -10 * x ) * sin( ( x * 10 - 0.75 ) * c4 ) + 1; }, easeInOutElastic: function (x) { return x === 0 ? 0 : x === 1 ? 1 : x < 0.5 ? -( pow( 2, 20 * x - 10 ) * sin( ( 20 * x - 11.125 ) * c5 )) / 2 : pow( 2, -20 * x + 10 ) * sin( ( 20 * x - 11.125 ) * c5 ) / 2 + 1; }, easeInBack: function (x) { return c3 * x * x * x - c1 * x * x; }, easeOutBack: function (x) { return 1 + c3 * pow( x - 1, 3 ) + c1 * pow( x - 1, 2 ); }, easeInOutBack: function (x) { return x < 0.5 ? ( pow( 2 * x, 2 ) * ( ( c2 + 1 ) * 2 * x - c2 ) ) / 2 : ( pow( 2 * x - 2, 2 ) *( ( c2 + 1 ) * ( x * 2 - 2 ) + c2 ) + 2 ) / 2; }, easeInBounce: function (x) { return 1 - bounceOut( 1 - x ); }, easeOutBounce: bounceOut, easeInOutBounce: function (x) { return x < 0.5 ? ( 1 - bounceOut( 1 - 2 * x ) ) / 2 : ( 1 + bounceOut( 2 * x - 1 ) ) / 2; } }); });